![]() ![]() When the Physical Camera properties are enabled, Unity calculates the Field of View using the properties that simulate real-world camera attributes: Focal Length, Sensor Size, and Lens Shift. Class containing the information that defines the effects of an upgrad and its cost. HexHoverScript.cs Contains name of menu and the lines that make up the menu. These scripts were made to replicate the World of WarCraft player camera, including mouse orbit, arrow key movement, zooming in and out, and collision detection to push the camera closer to the player. StringIntClass.cs Class containing a hex on the map and it stats. Get A Weekly Email With Trending Projects For These Topics. All files have to be run in the Unity 3D Game Engine version 3.x. After talking with a friend about a visual novel project they wanted to build, I determined Unity was not an environment in which they could easily design visual novel game levels. The first mission pack for Nova: Covert Ops is now available! Eonar says: I remember unity.
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